Lesson 4 of 7 · 4 min
Inviting teammates
Invite people to your organisation by email and manage the invites you have sent.
Video walkthrough coming soon
Account & Organisation
Sending an invite
Invites live on the Team tab. Type a teammate's email address, choose the role they should have, and send. Onboarding a whole group at once? Paste several addresses and send them in one bulk invite instead of one at a time. Every invite carries the role you picked, and you can change that role later, so a quick choice now is not a commitment.
Pending, resend, and revoke
An invite you have sent but that no one has accepted yet shows as pending. If it got buried in someone's inbox, resend it. If you typed the wrong address or invited the wrong person, revoke it. Once an invite is accepted, that person moves out of the pending list and into your member list.
What it looks like from the other side
The person you invite gets a link. Opening it and signing in, or signing up if they are new to Pinnora, drops them into your organisation with the exact role you chose. Nothing else for them to configure.
Who can invite
Only owners and admins can invite people or manage the team. Editors and viewers cannot. One thing worth keeping straight: an invite adds someone to the entire organisation, like adding a name to the building's main guest list rather than to one room. If you want to limit which projects they can open, that is a separate step, covered later in this chapter under project scope.