Lesson 7 of 7 · 4 min

Iterating and editing what you made

Take a finished image further with Improvise, Seer, or the pixel editor.

Where iteration happens

The options panel makes images; it does not change them. Once a batch lands, you take an ad further from its tile in the Library, not from the form you generated it with. Open the Library, find the ad, and the tile carries the actions.

Three ways forward

  • Improvise: spin a new child render off an existing one. It keeps the lineage, so the new version always traces back to the original. Reach for this when an ad is almost right and you want another angle on it.
  • Review with Seer: Seer is the quality judge. It reads an ad for distinctiveness and brand fit, and it can run an iterate pass that proposes a fixed version. Its findings stay on the tile as flags.
  • Open in the editor: for pixel work, open the image in the photo editor, where masked inpainting, upscaling, and background removal live. Those are Edit Studio tools with their own chapter, but you reach them straight from the tile.

Nothing is lost on a redo

Every render is saved, and iterating never writes over the original. Improvise and rerun both create new versions beside the old one, and deleting a tile only hides it while the lineage pointing at it survives. Think of it like a photographer's contact sheet: every frame stays on the roll, and picking one does not erase the rest. So you can iterate as much as you want without fear of destroying the first result.

Reference

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