Chapter 10 · Create

Image Studio

After this chapter you can turn one brief into a grounded batch of on-brand ad images, thumbnails, or carousels, steer the batch with the options panel, and hand a finished creative off to iterate or edit.

7 lessons · 29 min

Image Studio is where a written brief turns into finished ad images. It is not one page. In a project's sidebar it is an accordion that holds three tools: the social media ad generator, the video thumbnail maker, and the AI carousel maker. They all open through the same studio route and the same options panel, so the moment you learn one, the other two feel familiar.

The thing that makes these tools worth using is grounding. Point them at a project that has a reference pack and each render builds around your real product photo and reads from your brand voice, your research, and your strategy. Point them at nothing and they work from the brief alone, and the output looks like anyone's. When a result comes back weak, the cause is almost always missing project context, not a weak prompt.

A few honest limits before you start. This is a structured form, not a free canvas. You describe what you want and the engine renders it; you do not drag pixels here. Cropping, inpainting, upscaling, and background removal all live in Edit Studio. And references need a real project to live on, so the quick public tools have nowhere to store them.

  1. What Image Studio isFind the three image tools in the sidebar and know that they share one route and one form.3 min · has a tool to try
  2. Your first batch of ad imagesWrite a brief in the social media ad generator and get back a batch of finished ad images with copy baked in.5 min · has a tool to try
  3. Steering the batch with the options panelSet styles, placement, and awareness yourself, or let Fill for me draft them, and know what to leave alone.4 min · has a tool to try
  4. Grounding on your product and brandPoint the generator at a project with a reference pack so every ad composes around your real product and brand.5 min · has a tool to try
  5. How many to make, and keeping them differentSet the Variants count, understand per-render billing, and know how a batch avoids duplicate ads.4 min · has a tool to try
  6. Thumbnails and carouselsUse the thumbnail maker for 16:9 video covers and the carousel maker for multi-slide decks.4 min · has a tool to try
  7. Iterating and editing what you madeTake a finished image further with Improvise, Seer, or the pixel editor.4 min · has a tool to try

Reference

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