Fresh out of the oven
Spot a bug? These tools are new, so the odd thing may still wobble. If something looks wrong, it probably is. Tell us and we will sort it..
Fresh out of the oven
Spot a bug? These tools are new, so the odd thing may still wobble. If something looks wrong, it probably is. Tell us and we will sort it..
Fresh out of the oven
Spot a bug? These tools are new, so the odd thing may still wobble. If something looks wrong, it probably is. Tell us and we will sort it..
Pinnora's inpainting opens the canvas with the fill brush already selected. Paint the area you want changed, or click one flat region with the magic wand, then type what belongs there. Only the masked pixels are regenerated. Run it three times at once to compare, and every result lands as a new version under the image you opened.
The tool is open above. This is the short version of what to do with it.
Drop an image, press Choose file, or press Open from project to edit a render you already made. The canvas mounts with Generative Fill preselected.
Paint the area in violet with the brush, 8 to 200 px. On a flat background, Magic wand with Tolerance takes the region in one click.
Type the replacement into Describe what to add. The task bar reads Using selection or Region marked, so you can see which mask goes out.
Generate makes one call; x3 makes three with Cancel beside it. Every fill arrives as its own version, so Undo covers hand edits only.
Short answers to what people ask before they start.
Cover the area generously and take in a little of what surrounds it. The instruction that ships with your mask tells the model to blend the new content at the mask boundary, and it needs neighboring pixels to match lighting and texture against. The brush runs 8 to 200 px. On a flat background, Magic wand at a low Tolerance is quicker than painting the edge by hand.
Not on an ordinary fill. The mask is a black and white PNG where white marks the pixels to regenerate and black marks the pixels to keep, and the prompt repeats that every unmasked pixel stays exact. One exception: if your instruction is about words, a headline or anything you put in quotes, the edit is routed to a model that renders in-image text legibly and works from the instruction rather than the mask.
You can read the page signed out, but uploading needs an account, because the file has to live somewhere. Signing in takes a few seconds and comes with free credits. Any image file works. If you have already made something in Pinnora, press Open from project instead and edit that render directly, with no upload and no second copy of it.
One press of Generate is one billed image call. x3 is three of them, sent one after another, so it bills three times. Cancel stops the ones that have not gone out yet, though a call already at the model still bills. Painting, selecting, cropping, text layers, Undo, Save and Download make no model call and cost nothing.
Every masked fill carries a line telling the model to keep the brand palette and typography anchors consistent inside the repainted region, so a patched area does not come back in a different color family than the ad around it. Outside the mask nothing is touched, so the rest of the layout keeps whatever brand work was already in the file.
Each fill is written as a new version whose parent is the image you started from, so the original is never overwritten and you can reopen it from the project later. Download gives PNG, JPEG or WEBP at 1x, 2x or 4x, with a quality slider for the two lossy formats. JPEG and WEBP flatten transparency onto white, so pick PNG if you need a cutout.
The rest of the family. Every one is free to try and runs on the same engine.