Fresh out of the oven
These tools are new, so the odd thing may still wobble. If something looks wrong, it probably is. Tell us and we will sort it.
Fresh out of the oven
These tools are new, so the odd thing may still wobble. If something looks wrong, it probably is. Tell us and we will sort it.
Fresh out of the oven
These tools are new, so the odd thing may still wobble. If something looks wrong, it probably is. Tell us and we will sort it.
The upscaler is the image canvas editor opened on its upscale op. Get a file in by dropping it on the Add an image panel, pressing Choose file, or pressing Open from project to reuse a render you already made. In the right dock, the AI tools section is open by default, and under One-click the Upscale row carries two buttons, 2x and 4x. The job runs on the flattened canvas, so text and shape layers you added are enlarged along with the photo. A toast reports the finished pixel size, the canvas moves onto the new version, and the file you started from stays in your library as its parent.
The tool is open above. This is the short version of what to do with it.
Drop a file on the Add an image panel, press Choose file, or press Open from project to reuse a render. Start from the largest version you have, because this model reconstructs plausible detail and cannot recover what the camera never captured.
The right dock opens with the AI tools section already expanded, below Adjustments. Upscale is the last row of the One-click group, under Remove background and the Expand / outpaint popover. No ribbon tool triggers it, so the dock is the only way in.
Those two buttons are the whole setting, and the server rejects any other factor. An Upscaling 2x overlay with a Cancel button covers the canvas while the model works, and the call gives up at two minutes. A toast then names the finished width and height in pixels.
The canvas switches to the new artifact, so a second 4x can run straight on top. Download offers PNG, JPEG or WebP plus a Scale of 1x, 2x or 4x, which re-exports the canvas on your machine rather than sending it back through the model.
Short answers to what people ask before they start.
Fix and reshape assets you already have, instead of regenerating and hoping.
The rest of the family. Every one is free to try and runs on the same engine.