Chapter 13 · Create

Audio Studio

After this chapter you can generate voiceovers, jingles and music beds, and multi-speaker podcast episodes, and finish any of them in the Audio Editor.

7 lessons · 35 min

Audio Studio is the sound corner of a Pinnora project. It is not a single screen but three small tools, each at its own route: one for voiceovers, one for jingles and music, and one for full podcast episodes. You open the one you need, fill a short form, and get finished audio back in your project Library.

Think of it less like a recording studio you have to run and more like three machines, each dispensing one kind of audio from a brief. Spoken audio comes back branded as Pinnora Voice, instrumental audio as Pinnora Music. They share one engine underneath, and each one reads your project before it writes, so a voiceover or a jingle carries your brand's tone instead of sounding like a stock-library pull.

Two things are worth knowing up front, because they save you hunting for screens that do not exist. Music and jingles are the same tool, not two. And there is no mixing desk or sound-effects machine inside Audio Studio. Both of those live in the Audio Editor, a separate surface you reach by opening a finished clip and clicking Edit.

The lessons below walk the three tools in the order a newcomer meets them, then end in that editor.

  1. The three audio toolsYou can tell the three audio tools apart and know which surface makes which kind of audio.4 min · has a tool to try
  2. Write the script, or paste the exact wordsYou can generate a voiceover from a brief or from exact copy, and know which mode the verbatim toggle puts you in.5 min · has a tool to try
  3. Pick a voiceYou can choose a voice for a clip, including your project's brand voice, and know why the tool never picks one for you.4 min · has a tool to try
  4. Direct the deliveryYou can shape how a voice performs with the stability, similarity, style, tier, and speaker-boost controls, and pick the right tier for drafts versus finals.5 min · has a tool to try
  5. Jingles and music bedsYou can generate brand jingles, bumpers, and background music beds, and know where those beds get used downstream.5 min · has a tool to try
  6. Multi-speaker podcast episodesYou can generate a multi-host podcast episode from a spine, set the cast and length, and understand the MP3-plus-transcript output.6 min · has a tool to try
  7. Mixing and sound effectsYou can open the Audio Editor on a finished clip, mix voice, music, and SFX across lanes, and know which passes cost credits.6 min

Reference

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